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Strategiespiels – mit dieser einmaligen Mischung hat Rise of Nations das Mehrspieler: Fordern Sie online bis zu 8 Spieler heraus. 56 K-Modem oder LAN für Online-Netzwerk-Spiel. Breitbandverbindung empfohlen. Netzwerkspiel ist nur gegen Macs möglich. Läuft nicht unter OS X , Auf der so genannten Skirmish-Karte können Sie zwei gegen zwei spielen, während auf der Missile-Karte im Free-for-all (Jeger-gegen-Jeden) zu. Die vielen eigens erstellten Multiplayer-Karten -- vom staubigen Outback bis hin zur verschneiten sibirischen Steppe -- beeinrucken schon durch ihre schiere. Multiplayer-Carnage herrscht überragend, wenn du den Krieg online machst. Kommentieren Sie mystische Kreaturen und unmögliche Maschinen, wie Sie in eine.
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Is it near a good source of metal and wood? Is the land fertile enough to farm? Is it easily defendable? You also need to have enough food and wood available to actually start building.
But most important of all, you need to make sure you have researched civic technology at your library. Each level you advance up the civic tech tree allows you to build one more settlement.
There are seven levels in total, so while you can only build seven cities per map which is more than enough - believe us there is of course the added option of capturing enemy cities to increase your numbers, and ultimately your overall national strength.
Technology is crucial in RoN. As well as civic technology, you need to research military, commerce and science. As a general rule the nation that wins a battle tends to be the nation that's completed its research tree first.
The knock-on effect of this is that you can often become bogged down in managing your economy in order to gather enough resources to research your tech, when all you really want to do is raise an army and, well, raze.
Thankfully, the single-player skirmish mode provides a variety of options aimed at minimising this problem. There's even a turbo resource-gathering mode that means you can literally forget about your economy and concentrate on destroying the planet instead.
It may also be worth noting that due to the immense amount of upgrades available, it's very easy to forget where to find the upgrade you want.
This problem is compounded by the fact that sometimes an upgrade seems to be completely misplaced.
Why, for example, is the upgrade to increase your ships' speed found in a granary? Call us picky, but maybe that kind of technology is more suited to the docks building.
Other ways to push your borders forward include constructing things like universities which also increase the knowledge of your nation , temples, farms, fortresses and markets.
Markets are particularly useful as they allow you to build caravans that link your cities and increase your income through trade.
They also produce merchants who ride out on their faithful mules to set up shop next to various luxury resources dotted around the map, such as lemon trees, gems, horses, rubber, uranium and oil.
These luxury resources differ from the five basic resources of wood, metal, food, money and knowledge, mainly because they only become visible when you have reached a certain technology level.
Oil, for example, can only be collected once your nation has reached the Modern Age. Your nation will have no real use for it before then anyway.
With no tanks to run, ships to sail or planes to fly, what use would you have for it anyway? Adding other essential constructions like barracks stables and war factories to increase your military presence is yet another way of expanding your borders.
And Wonders too play a significant role in defining the relative strength of your nation. Knock out a quick Palais de Versailles or Taj Mahal and watch as friends and foes alike recoil in awe.
Borders effectively add a whole new dimension to RTSs that simply hasn't been considered before. But some will no doubt argue it's merely a gimmick tn make the map look more interesting.
In fairness, if you analyse actual battle mechanics there isn't a huge difference between RoN and its peers. The same tried and tested RTS theories apply - elevation is critical; don't use archers against heavy infantry; establish defence before offence - it's all the usual stuff.
And yet if you take away the borders, there's no doubt the game would change significantly. Attrition damage and major game options associated with this attribute would disappear, and many of the technology upgrades would be useless too.
There's no doubt the advantages of seeing your borders drawn on the map are easy to appreciate. With them, you can instantly see how your actions are affecting the overall strength of your nation.
If a border is gradually falling backwards, you know you've got a serious problem that needs to be dealt with.
If a border is constant or moving forward you know you're onto a winne. RoN sets itself apart from other RTSs for another reason - the campaign mode.
Bucking the current trend for story-telling, RoN goes down the same route as Total War by having an overview strategic map the entire world in this case which is divided up into territories.
Placed into this international theatre of war are 18 nations including Britain, France, Spain, Germany, China, Egypt and Russia, to name but a few.
You can choose to battle it out for complete global supremacy as any one of these at the start of the campaign. Each territory on the map contains prizes such as resources, cash tributes, wonders and supply depots offering extra armies.
And the Al-controlled nations are more than aware of the strategic advantages of these features. Some home in on resources, others rush to simply gain as much territory as possible, while others head straight for the supply depots.
Al for all 18 nations is wonderfully varied and well balanced. You can expect the same kind of tactical variation when you get down onto the actual battlefield too.
Germans in particular are extremely defensive and take a lot of breaking down. Aztecs meanwhile are overtly aggressive yet leave gaping holes in their lines that can be gleefully exploited by the resourceful aggressor.
The only part of the Al that is even slightly dubious is the occasional tendency for units to struggle finding a way across water. Pathfinding eh?
As always we're at its schizophrenic mercy. Decisions are not just governed by what territory to take though. Buying, or indeed capturing, bonus cards is something that proves just as important.
These handy little trump cards can be played before a battle and can benefit you in several ways. Some cards allow you to collect battlefield resources faster like food, wood and metal.
Others completely disable an opposing nation's special power for the duration of a battle. If you were fighting the Spanish, for example, you could play a card to eliminate their ability to see the entire map from the start.
And propaganda cards are especially welcome, seeing as it's something we've all become so accustomed to recently. In total there are 20 cards available, and it's pretty amazing how often you find yourself relying on them, and not just your traditional RTS, skills to gain the upper hand.
Managing your campaign is reminiscent of those maps of Iraq we keep seeing on television. Arrows indicate where reinforcements can move in from, and you can see at a glance exactly in which territories your armies are positioned.
However, unlike the war in Iraq, RoN provides you with a chance to buy territories using an ancient art called 'diplomacy'.
It's very effective, it averts bloodshed and we highly recommend it. The amazing variety of strategies on offer makes RoN a truly unique gaming experience.
You can actually find yourself pondering for what seems like hours over your next move. Invade France?
Form a treaty with China after all they keep those feisty Japanese at bay? Push on into Africa and capture the Pyramids? The options are endless, and it adds up to a non-linear RTS experience you can play over and over again.
If the world domination campaign doesn't tickle your fancy then panic not. As mentioned earlier, you can participate in one-off battles against up to seven other nations.
These skirmish battles have so many configurable settings you could play a hundred games and face a different challenge each time.
You can even adjust the starting age. So if you want to fight in the Information Age with tanks, battleships and nukes as opposed to the swords, carracks and catapults of the Classical Age, you can.
It's up to you whether you want to fight in 1BC, AD, somewhere in between, or battle your way through all seven historical ages in a gruelling war spanning two entire millennia.
Further increasing the challenge are six difficulty settings. The easiest allows you to smother your foes like a wrestler pinning down a small kitten.
Yet, at the other end of the scale you struggle to chop a tree down without your wily foes mysteriously appearing from nowhere to slaughter your hapless lumberjacks.
Rounding off the one-off battle mode is a selection of around 16 maps. Granted, this is not a huge amount, but it's more than enough when combined with the other customisations on offer.
Again, like the campaign mode, RoN's ability to conjure up so many options and provide the player with so many ways to play the game is extraordinary.
What's more, you'll be pleased to know that all the above options can be implemented in the multiplayer game.
So, Rise Of Nations is here, and with it comes a foil-wrapped freshness and unique perspective that we have never seen before; revolutionary national borders, a world domination campaign, 18 different playable cultures, 32 luxury resources and crucially, that all-important gameplay.
As the game mostly involves real time strategy it presents an interesting mix between RTS and 4X gameplay. The game is set in the distant future and Total War: Rome II continues the strategy based Total War series and takes you back to Rome once again with a large number of improvements.
The game was released for Windows in late and takes the Total War series up to 8 games. Supreme Commander 2 is the second game in the Supreme Commander series of real time strategy games.
The game takes place in a futuristic setting and is available on Windows, Mac and Xbox The game takes you through three different campaigns as you command the United Earth Federation, the Illuminate and the Cybran.
Empire Earth II builds on the popular original and delivers a strong real time strategy experience with plenty of new additions.
Development was handled by Mad Doc Software who created the expansion pack for the original Empire Earth game.
In Empire Earth II players can complete one of three available campaigns which focus Shogun 2 is one of the highest rated games of the series and takes place in a 16th century Japanese setting.
This feudal Japan setting is set after the Onin War leaving the country fractu The game is the third game in the series and also one of the highest rated among fans and critics.
As the name suggests the game The fifth game in the Total War series takes you to the 18th century and even includes a special United States campaign which will have you participating in some of the most well-known and historical battles in American history.
Empire: Total War is similar to all the other games in the series in that it blends real time ta Medieval: Total War is the first game in the Total War series to feature a medieval setting and is the second game to be released in the franchise.
The game has plenty of improvements over the very first Total War game and offers the same blend of turn based and tactical combat that the series is well known for.
For the fan Shogun: Total War is the very first in the long series of games in the Total War series. The game is set in Japan and blends turn based gameplay with real time battles.
The game incorporates many realistic historical elements into its gameplay. The game is set in and continues the story of the Global Defence Initiative, Brotherhood of Nod and the new alien faction of Scrin.
Just like the other games in the Total War series it blends turn based gameplay with real time tactics.
The game was developed by Stainless Steel Studios for a late release with an expansion pack Art of Conquest released in purchase the Empire Earth Gold Edition to get the original and the expansion.
Gameplay in Empire Earth Launching back in the game saw a HD release in with a few minor changes to gameplay, most notably an increased population cap to The game explores the Middle Ages with over a dozen playable civilizations from that er Supreme Commander is a real time strategy title that was been born out of the success of Total Annihilation, an exceedingly popular strategy game.
In this future setting humanity has also reached a point of Fans of previous Red Alert games will qui
Read Critic Reviews. Add to Cart. Start with a single city in the Ancient Age; gather resources; build an infrastructure; research technologies; construct Wonders of the World such as the Pyramids and the Eiffel Tower; and expand your military might across the world, conquering hostile nations with bombers, battleships, and tanks—all over your lunch hour!
In Rise of Nations there are: 18 Nations—each with special abilities and unique military units. Over a hundred military units operating on the ground, sea, and air— from Hoplites to Frigates to Helicopters.
Over two dozen buildings with upgrades and technologies that will take your nation from a small City to an Information Age society.
Each gives your nation special bonuses. Conquer the World campaign—a linked series of dozens of scenarios.
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You may not access this content. Gamescom Trailer. People also like. Metro Exodus Windows Rated 3 out of 5 stars. Hellblade: Senua's Sacrifice Rated 4.
Crackdown 3 Rated 3 out of 5 stars. Titan Quest Anniversary Edition Rated 3. Ruiner Rated 4 out of 5 stars.
No Man's Sky Rated 3. Moonlighter Rated 3. Features Lead one of 24 Nations each with its own distinctive attributes and special units.
Learn to Play with 6 tutorials for beginning to experienced strategy gamers. Take command over a hundred military units operating on the ground, sea, and air— from Hoplites to Frigates to Helicopters.
Research more than 50 technologies over 8 historical epochs. Each gives your nation special bonuses. Experience more than a dozen map types in single and multiplayer scenarios, ranging from the Amazon Rainforest to the Himalayas to the Nile Delta.
Discover the critically-acclaimed Conquer the World campaign. Play your way — get engaged for hours or in short sessions. Multiplayer: Challenge up to 8 players online Improved visuals: Improved water, Improved textures, Full-screen anti-aliasing.
Additional information Published by Microsoft Studios. Published by Microsoft Studios. Approximate size 2. Age rating For ages 13 and up.
Category Simulation. This app can Access your Internet connection Access your Internet connection and act as a server. Permissions info. Language supported English United States.
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